One grolsch later
To call NCFOM film the most awesome movie of the year, is like calling World in Conflict the best strategy game of the year. (more…)
To call NCFOM film the most awesome movie of the year, is like calling World in Conflict the best strategy game of the year. (more…)
Live Free or Die Hard, I actually never understood that it was the official name for DIE HARD 4…. (more…)
I’m sitting here wondering what a good trial version of a game should contain. What elements of a good trial inspire you to “convert”? Is it the generosity of the trial, i.e. the more of the game you get to evaluate the more confident you get about your decision to buy the full version? Perhaps it’s those pure essentials of the game that have to shine through, those core gameplay elements that really define the nature of the game and its unique aspects?